12/10/2023 0 Comments Eu4 best tech groupVisualize bounds of Actors in the Level Viewport by selecting Show > Advanced > Bounds. On the other hand, the bounding box is a closer match to the shape of the object and provides more accurate results. The bounding sphere is used for fast collision detection with a simple distance test, and, more often than not, it's greater in size than the object it contains. The bounds of an Actor is made up of two parts: a sphere and a box. Testing Visibility with an Actor's BoundsĮach Actor placed in a Level has a set of bounds using a box and a sphere that is used for various things in the Engine. One of those being specifically to test whether an it is visible or not. Unreal Engine 4 provides a number of culling methods, each with their own advantages and disadvantages where some are available for specific platforms.įor additional information, see Culling Methods below.
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